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Miklós Boros
Staff Software Engineer at Bitrise
Budapest, Hungary

An experienced senior software engineer with a proven track record of complex systems design and building cross-functional teams from scratch. Works with a global live streaming platform written from the ground up mainly in Go. The platform resides in a cloud and served by fully containerized microservices. Was involved in the design of a proprietary NoSQL storage system and a complete asynchronous messaging solution. Skilled in technical interviews and mentoring of new colleagues as well.

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24.5
CodersRank Rank
Top 8%
Top 100
Go
Go
Developer
Hungary
Highest experience points: 0 points,

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List your work history, including any contracts or internships
Bitrise
Jan 2021 - Present (3 years 10 months)
Budapest, Hungary Current workspace
Currently Miklós Boros supports the Bitrise

Miklós Boros's scores will be added to this company.

Staff Software Engineer
Designing and implementing a distributed, highly available, scalable, fully
containerized microservice based global live streaming platform deployed to the
cloud. As the platform started to take shape hired and managed the engineering
team of twelve to bring it to life.
ProEmergotech Ltd.
Oct 2017 - Dec 2020 (3 years 2 months)
Budapest, Hungary
Lead Software Engineer
Designing and implementing a distributed, highly available, scalable, fully containerized microservice based global live streaming platform deployed to the cloud. As the platform started to take shape hired and managed the engineering team to bring it to life.
go kubernetes microservices php VueJS vuex nuxt.js axios json docker docker compose webrtc websocket rabbitmq redis mysql elasticsearch kibana pulumi ansible git gitlab scrum agile
Docler Holding Budapest
Sep 2015 - Sep 2017 (2 years)
Budapest, Hungary
Lead Developer
• Preparing technical specifications based on business requirements
• Complex technical decisions
• Code reviews
• Implementing features
• Cross-team communication and complex feature coordination
• Managing and planning sprints based on business priorities
• Interviewing and mentoring
• Building a team of eighteen developers from four
• Being a team leader for eighteen people
• Designing and implementing a uniform professional development system (exams, levels, skill sets, achievable “badges”)
• Holding presentations and workshops
• Refactoring older code bases
• Designing and implementing software packages for inner use
• Developing new services and modules with TDD methodology using SOLID and GRASP principles
php solid tdd grasp memcached elasticsearch phpunit

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