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Computer Scientist experienced in Game Programming with Unity (C#) and Game Maker Studio 2 (GML), but also capable of developing with non-commercial Game Engines. Knowledge: - Game development in Unity (C#), Game Maker Studio 2 (GML) and non-commercial game engines (Java, Python). - Programming in C#, Python, C++, C, Java - Design Patterns (GoF) - Agile Methodologies (Scrum, Kanban) - Project Management Tools (Jira, Trello, Notion) - Reusable coding - Code refactoring
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