gtfunes
Gastón Funes
Madrid, Spain

All-around developer and technology enthusiast with 10 years of experience working in tech. I am an autodidact with an entrepreneur mindset and I've worked in many different environments and have used a wide range of languages and technologies. I love working with mobile technologies. I released my first mobile game for iOS in June 2011, called Chin (https://appsto.re/ar/fK6uA.i), which I developed with a team of four people.

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CodersRank Rank
Top 1%
Top 1
React Native
React Native
Developer
Spain
Top 10
TypeScript
TypeScript
Developer
Spain
Highest experience points: 0 points,

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List your work history, including any contracts or internships
MURAL
Jul 2019 - Jun 2023 (3 years 11 months)
Remote
Staff Software Engineer
Digital workspaces for visual collaboration, inspiration and innovation anytime, anywhere, on any device. As an engineer on the Cross-Devices team, I work on the company's native apps. My job involved maintaining and developing a react-native application as well as mentoring my team into the world of native app development and react-native's native modules. I lead technological improvement projects in the app, as well as helping enterprise clients with their mobile security needs. As a Staff Engineer, I lead the project to create a next-generation version of the company's mobile apps. This meant consolidating all of our learnings into a new app that would replace all the existing ones. Through this project I also worked with the team to create new automated processes that included creating an end-to-end mobile testing rig. I was also the Team Architect for the mobile team, which meant my responsibilities extended to also providing solutions to integrating the apps with the other products and I represented the team in meetings with Architects of other teams to coordinate efforts.
swift java typescript docker objective-c electron javascript websocket webpack
Blended
Apr 2015 - May 2019 (4 years 1 month)
Buenos Aires, Argentina
CTO
As the CTO, in Blended I am in charge of all the development teams (web & mobile) and product development. Blended is a closed social network for Latin American schools. With a friendly user interface, collaborative tools and powerful mobile apps, we optimize communication between families and schools. Our aim is to improve the learning process with state of the art technology at an affordable cost.
php objective-c java azure aws mariadb apache
BrightlyCode
Nov 2012 - Mar 2015 (2 years 4 months)
Buenos Aires, Argentina
Co-Founder & CEO
CEO & in charge of the development teams (web & mobile).

Our main projects:

- Ticket Hoy: An application that provides last-minute discounts for shows near you. We developed their whole app ecosystem, including an app for clients (iOS & Android) and an app for their points of sale (iOS).

- Shema: An iOS app for the Chabad jewish community.

- Hoy Plan: An application that provides last-minute discounts for shows near you. We developed the Android version.

- ConsulWeb: A web platform for medical clinics that allows their patients to request consultations, manage the schedule for their doctors and provide them with a web page.

- Blended: A closed social network for Latin American schools.
php objective-c java

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