gtfunes
Gastón Funes
Madrid, Spain

All-around developer and technology enthusiast with 10 years of experience working in tech. I am an autodidact with an entrepreneur mindset and I've worked in many different environments and have used a wide range of languages and technologies. I love working with mobile technologies. I released my first mobile game for iOS in June 2011, called Chin (https://appsto.re/ar/fK6uA.i), which I developed with a team of four people.

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This represents your current experience. It calculates by analyzing your connected repositories. By measuring your skills by your code, we are creating the ranking, so you can know how good are you comparing to another developers and what you have to improve to be better

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CodersRank Rank
Top 1%
Top 1
React Native
React Native
Developer
Spain
Top 10
TypeScript
TypeScript
Developer
Spain
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List your work history, including any contracts or internships
MURAL
Jul 2019 - Jun 2023 (3 years 11 months)
Remote
Staff Software Engineer
Digital workspaces for visual collaboration, inspiration and innovation anytime, anywhere, on any device. As an engineer on the Cross-Devices team, I work on the company's native apps. My job involved maintaining and developing a react-native application as well as mentoring my team into the world of native app development and react-native's native modules. I lead technological improvement projects in the app, as well as helping enterprise clients with their mobile security needs. As a Staff Engineer, I lead the project to create a next-generation version of the company's mobile apps. This meant consolidating all of our learnings into a new app that would replace all the existing ones. Through this project I also worked with the team to create new automated processes that included creating an end-to-end mobile testing rig. I was also the Team Architect for the mobile team, which meant my responsibilities extended to also providing solutions to integrating the apps with the other products and I represented the team in meetings with Architects of other teams to coordinate efforts.
swift java typescript docker objective-c electron javascript websocket webpack
Blended
Apr 2015 - May 2019 (4 years 1 month)
Buenos Aires, Argentina
CTO
As the CTO, in Blended I am in charge of all the development teams (web & mobile) and product development. Blended is a closed social network for Latin American schools. With a friendly user interface, collaborative tools and powerful mobile apps, we optimize communication between families and schools. Our aim is to improve the learning process with state of the art technology at an affordable cost.
php objective-c java azure aws mariadb apache
BrightlyCode
Nov 2012 - Mar 2015 (2 years 4 months)
Buenos Aires, Argentina
Co-Founder & CEO
CEO & in charge of the development teams (web & mobile).

Our main projects:

- Ticket Hoy: An application that provides last-minute discounts for shows near you. We developed their whole app ecosystem, including an app for clients (iOS & Android) and an app for their points of sale (iOS).

- Shema: An iOS app for the Chabad jewish community.

- Hoy Plan: An application that provides last-minute discounts for shows near you. We developed the Android version.

- ConsulWeb: A web platform for medical clinics that allows their patients to request consultations, manage the schedule for their doctors and provide them with a web page.

- Blended: A closed social network for Latin American schools.
php objective-c java

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AppCanillita
Nov 2015 - Present
AppCanillita is a comprehensive newsstand administration system, composed of a mobile app and a web. Developed for La Nación.

Using the app, sellers can view the stock they will receive from their distributors in real time, input sales, view returns and get push notifications for new magazines.

The web allows distributors to manage newsstands, returns per stand, send notifications to sellers and view stock in real time for every stand they manage.
Chin
Jan 2011 - Jun 2011
Chin is the first videogame of this popular action-packed Argentinian card game that will put your mental agility to the test. It features 5 challenging difficulty levels, using top-notch AI.

It is a two player game that uses a Spanish deck of cards, in which the first player to run out of cards is the winner.

Drag and drop, in real-time, any card from your slots on the card stacks, following these rules:

- The number of the card being placed must be one unit greater or one unit less than the last card on the selected card stack.
- If the number of the last card on the selected card stack is 12, you can place a card whose number is 1, and vice versa.

Shake your iPhone to Chin when the number of the last card on both card stacks is the same, and get closer to winning the game!

Have lots of fun playing this addictive and exciting game and Chin your way to the top!
Innovation and Leadership
Nov 2016
Android Development
Sep 2015
First Certificate in English
Feb 2009

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