jihwanahn
Jihwan Ahn
Seoul, South Korea
CodersRank Score

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This represents your current experience. It calculates by analyzing your connected repositories. By measuring your skills by your code, we are creating the ranking, so you can know how good are you comparing to another developers and what you have to improve to be better

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185.1
CodersRank Rank
Top 4%
Highest experience points: 0 points,

0 activities in the last year

List your work history, including any contracts or internships
Virtuos Full-time
Jun 2021 - Nov 2021 (5 months)
Seoul, South Korea
Codev Success Manager
Founded in 2004, Virtuos is an international leading video game development company, specializes in game development and 3D art production for AAA consoles, PC and mobile titles. More information at www.virtuosgames.com

- Serve as the supporting contact for the onboarding of new clients and the post-kick-off support.
- Understand and document clients’ needs, quality, and overall service expectations to be provided.
- Ensure that other teams at Virtuos understand client outcomes and deliver the required solutions.
- Regularly update on client’s feedback: represent the voice of the customer to provide input into every phase.
- Make sure that the client is ready to engage with Virtuos, act as a local escalation point to manage and resolve production issues; go on-site as needed.
- Help identify further business opportunities for services with the client, working hand in hand with account managers.
- Gauge the client’s level of engagement with Virtuos and provide feedback to the other teams regarding service improvements.
- Provide insights to clients to ensure that they get the most out of Virtuos capabilities with the aim of helping grow our business.

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GIANTSTEP Full-time
Jul 2020 - May 2021 (10 months)
Seoul, South Korea
Software Engineer
GIANTSTEP Inc., established in 2008 in Seoul, Korea, is a creative studio that provides the best digital media production for various clients’ requests related to visual image production by conducting research, planning, consulting and producing display-based images in both analog and digital images.

- Researched and developed an automated lipsync animation module based on Korean phoneme using Unity and UE4.
- Developed a Nodejs server to control the character remotely.
Unity unreal engine c++
Ridibooks 리디북스 Full-time
Nov 2015 - Jul 2016 (8 months)
Seoul, South Korea
Customer Communications & Quality Assurance Manager
RIDI Corporation is South Korea’s leading e-reading services company, headquartered in Seoul.

- Solved customer inquiries and quality assurance problems.

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