nicusorn5
Nicolae Tugui
Suceava, Romania

I'm a passionate software, game and graphics developer. For the last few years, I have been developing my own game engine and few games using both low level GAPIs (DirectX) and high level frameworks (Monogame, Raylib) and game engines like Stride, Unity, etc.

CodersRank Score

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This represents your current experience. It calculates by analyzing your connected repositories. By measuring your skills by your code, we are creating the ranking, so you can know how good are you comparing to another developers and what you have to improve to be better

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361.7
CodersRank Rank
Top 3%
Based on:
Stackoverflow 3 events
Associate Developer
C++
C++
Top 50
Assembly
Assembly
Developer
Romania
Top 5
C++
C++
Developer
Romania
Highest experience points: 0 points,

0 activities in the last year

Add some compelling projects here to demonstrate your experience
3DRadSpace
Apr 2018 - Present
A spiritual successor to a game engine named 3D Rad. The goal of the engine is rapid development while being lightweight.
c++ directx winapi c# hlsl graphics cmake visual studio component object model
Mario Worker Ultimate
Mar 2022 - Present
Mario Worker Ultimate is a remake and customizable version of Mario Worker 1.1 originally made by Buziol Games. It (is planned to*) support LUA scripting, custom entities, blocks, et cetera.
c++ raylib lua win32 visual studio graphics 2d
This section lets you add any degrees or diplomas you have earned.
Universitatea „Ștefan cel Mare” din Suceava
Bachelor of Engineering - BE, Computer Science
Oct 2021 - Present

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