pomettini
Giorgio Pomettini
Rome, Italy

Hi, I’m Giorgio 👋 (Pronouns: he/him) I'm currently based in Leamington Spa 🇬🇧 working at Third Kind Games as a Unity Programmer on Blankos Block Party, an MMO where you collect and create custom characters based on toy figurines Previously, I have worked for 8 years as a Unity Programmer in several companies and startups. With more than 6M downloads worldwide, some of these games have been featured multiple times in the European, Chinese and American iOS App Store I have also worked on advert games for international companies such as Philip Morris, Eni and Poste Italiane I also enjoy being a speaker at tech conferences. I have given speeches at Codemotion, Level Up and GameRome (you can find slides on my Slideshare profile) Good knowledge of Unity Engine and C# Intermediate knowledge of Rust, C, HTML/CSS, Photoshop, Maya, Sketch Basic knowledge of Unreal Engine 4, Kismet2 (Blueprints), C++ (up to C++11), Python and Javascript

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329.1
CodersRank Rank
Top 3%
Top 5
Rust
Rust
Developer
Italy
Highest experience points: 0 points,

0 activities in the last year

List your work history, including any contracts or internships
Third Kind Games Full-time
Mar 2020 - Jun 2021 (1 year 3 months)
Leamington Spa, Regno Unito
Game Programmer
Currently working on Blankos: Block Party, a MMO where you collect and create custom characters based on toy figurines
unity c#
AIV - Accademia Italiana Videogiochi Part-time
Oct 2018 - Sep 2019 (11 months)
Roma, Italia
Teacher, Tutor and Tools Programmer
Teacher, Tutor and Tools Programmer
unreal engine lua
101% - Centounopercento Full-time
Nov 2015 - Jul 2017 (1 year 8 months)
Rome Area, Italy
Lead Programmer
Worked on:
* Fury Roads Survivor
* Lino Freddolino (Poste Italiane)
* Platform Discovery (ENI)
* Vistaterra VR and some other WebGL demos
unity webgl c#

Add some compelling projects here to demonstrate your experience
Blankos Block Party
Mar 2020 - Present
Fury Roads Survivor
Nov 2015 - Jul 2017
Free roaming racing game inspired by Smashy Road and Mad Max.

The game has been downloaded more than 6M times on both iOS and Android.

It also has been featured in the iTunes Home Page in USA, China, Hong Kong, Taiwan, Macau, UK and the entire Europe.
Audio Rally Racing
May 2015 - Present
Audio Rally Racing is the first audiogame about car rally racing, in which you can experience the thrill of speed and reckless driving on country roads and city streets.

The game features 50 racing tracks with different terrains, 11 cars, professional Italian and English dubbing (more than 500 audio clips), rich sound scenarios, jumps and mud puddles, a weather system, a tournament mode and more!

I did 3D and 2D graphics, design, code and some audio effects of the game.

Available for Windows, Mac and iOS.
This section lets you add any degrees or diplomas you have earned.
AIV - Accademia Italiana Videogiochi
Game Programming
Jan 2017 - Jan 2019
* 6502, Z80 Assembly
* C/C++ Programming
* OpenGL, GLSL
* Unreal Engine 4
* Maya scripting
* QT, QML
AIV - Accademia Italiana Videogiochi
3D Realtime Graphics
Jan 2011 - Jan 2013
3D Game graphics for videogames with Maya, Mudbox, Photoshop and Zbrush
InnovAction Lab
Startup Training Course
Jan 2013 - Jan 2013
Finalist with the game Auxerium (Commute Games)
Liceo Artistico e Istituto d'Arte "Roma 2"
High school diploma
Jan 2006 - Jan 2011
Unity Certified Developer
Oct 2017

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