r0bbie
Robbie Cargill
Glasgow, United Kingdom

Experienced game developer and project lead, working most frequently with Unity and XR technologies.

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478.7
CodersRank Rank
Top 2%
Highest experience points: 0 points,

0 activities in the last year

List your work history, including any contracts or internships
Changingday
Nov 2020 - Jan 2023 (2 years 2 months)
Glasgow, Scotland
Project Director
Project Director and technical lead at Changingday, a new company developing a virtual reality game designed specifically for, and in collaboration with, autistic people.
unity c# project management git gitlab ci/cd vr steamvr meta quest game design game development figma scripting
Soluis Group
6 years 4 months
Glasgow, United Kingdom
Lead Developer
Dec 2016 - Oct 2020 (3 years 10 months)
Lead the interactive team within Soluis, managing a team of UI/UX designers and developers, with responsibility for delivering high quality immersive interactive experiences for our clients.
unity c# ar/vr ios xcode swift php Laravel vr architecture mr xr virtual reality augmented reality steamvr oculus magic leap hololens android git gitlab svn ios app development objective-c team management mobile project management ux design
Senior Developer
Jun 2014 - Dec 2016 (2 years 6 months)
Soluis’s focus is on the innovative use of emerging technologies, such as Virtual Reality, Augmented Reality, and Domes to produce immersive interactive environments for their clients. Through their Soluis Apps division this also includes more traditional mobile and web apps. During my time at Soluis I’ve undertaken a number of ambitious and interesting projects for high profile clients, from sectors including architecture, engineering, construction, pharmaceuticals, cinema, and heritage.

Responsibilities on these projects have included leading development, project management, and UX contributions. I’ve also played a very influential role in implementing a number of new development practices and tools within the team to improve our workflow; this includes the introduction of new tools for communication, task and time management, version control, continuous integration, and recruitment.

I began working with Soluis in June 2014, assumed the role of Senior Developer from September 2015, and of Lead Developer from December 2016.
unity c# ar/vr
The Story Mechanics
6 months
Glasgow, United Kingdom
Developer
Jan 2013 - Apr 2013 (3 months)
Was again contracted by Glasgow-based interactive storytellers The Story Mechanics throughout the first half of 2013 to work on a number of different exciting projects, including contributions to their digital adaptation of "The 39 Steps".
unity c# git javascript game development
Developer
May 2012 - Aug 2012 (3 months)
The Story Mechanics is the multi-platform and gaming division of Scottish-indie Tern TV, with a focus on "digital storytelling and the creation of narrative-led interactive experiences".

I worked on a prototype for an adventure game in the Unity engine over the Summer of 2012.
Unity c# javascript

Add some compelling projects here to demonstrate your experience
BLINNK and the Vacuum of Space
Jul 2021 - Present
Changingday
Virtual Reality sci-fi adventure game designed with accessibility for autistic players in mind. Developed in Unity for SteamVR and Meta Quest, with further VR platforms being worked on.
unity c# project lead project management vr virtual reality steamvr oculus meta quest game design game development git gitlab ci/cd qa
This section lets you add any degrees or diplomas you have earned.
Abertay University
BSc (Hons), Computer Game Applications Development
Jan 2008 - Jan 2012
Graduated with first class honours
Arbroath Academy
Jan 2002 - Jan 2008

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