trevisangmw
Guilherme Trevisan
Vancouver, Canada
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358
CodersRank Rank
Top 3%
Top 10
Batchfile
Batchfile
Developer
Canada
Top 10
Python
Python
Developer
Canada
Top 50
Shell
Shell
Developer
Canada
Highest experience points: 0 points,

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List your work history, including any contracts or internships
Vancouver Film School Permanent Full-time
Aug 2019 - Aug 2021 (2 years)
Vancouver, Canada Area
Instructor, 3D Animation & Visual Effects
- Responsible for developing and delivering course content for a large portion of the 3D pipeline, including modeling, surfacing, rigging, programming for 3D, motion capture and simulations (FX)
- Deployed many automated solutions for auto grading and auto testing students’ work.
From auto detecting geometry and shader issues to auto detecting rigging inconsistencies and performance hindrances. (tools that facilitated the process of e-learning)
- Mentor, motivate and give feedback to students through their academic and non-academic learning journey.
- Coded a full tool package for Maya including auto riggers, auto path managers, checklists and more.

Content details:
● Modeling & Surfacing: From the foundation of basic 3D concepts to the final render of photorealistic environments, using: Maya, Photoshop and Substance Painter.
● Rigging: In depth explanation of rigging mechanics and programming for 3D (Python) while developing a biped rig, a quadruped rig and an advanced facial rig.
Introduction to motion capture and crowd simulations with HumanIK and Golaem.
● Simulation (FX): Comprehensive overview of 3D simulation systems covering volumes, particles, cloth simulation, destruction and how to mix these systems. Using Maya and Houdini (VDB and Houdini Engine)

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Gloo Studios
Jul 2016 - Jul 2019 (3 years)
Vancouver
3D/VFX Generalist
- Lead the VFX team that creates visual effects for many titles, including "Disney - Tsum Tsum Kingdom," "Hell Below (2018)" and "William (2019)”.
- Work through the entire pipeline of creating high-quality models, textures and materials for TV shows, films, commercials and virtual reality.
- Take many projects from development to completion with a flexible skill set that includes photogrammetry, retopology, geometry, clean up, UV layout, match-to-plate lighting, rotoscoping, simulation, rigging, 2d/3d tracking and compositing.
- Manage the creation of multiple assets, including vehicles, characters, environments, scripts (Shotgun, Maya and After Effects) and others.
- Develop and create motion graphics for VFX, UI and corporate videos
Freelance
4 years 7 months
São Paulo Area, Brazil
Motion Graphic Designer
Apr 2013 - Aug 2015 (2 years 4 months)
- Developed advertisement images and designs for small businesses
- Created several ads for websites composing images on Photoshop and animations in After Effects
- Designed the complete graphic look including opening and closing animations for TV programs and documentaries
- Created training animations for businesses’ employees
Multimedia Graphic Design Technician
May 2010 - Aug 2012 (2 years 3 months)
- Provided photographic services in events, such as weddings, portraiture, fashion, conceptual and commercial assignments
- Worked with camera mounts, camera lenses such as DSRLs and DVCAMs
- Retouched, adjusted and modified images correcting color, creating composite images and removing imperfections
- Organized vast libraries of recorded videos for proper video editing workflow
- Edited to completion several video and audio projects of short and long duration in areas, such as documentaries, TV shows, and events

This section lets you add any degrees or diplomas you have earned.
British Columbia Institute of Technology
Computer Systems, Computer Science
Jan 2021 - Jan 2023
British Columbia Institute of Technology
Applied Computer Information Systems, Computer Science
Jan 2016 - Jan 2017
British Columbia Institute of Technology
Applied Software Development, Software Development
Jan 2016 - Jan 2017
Universidade Anhembi Morumbi
Bachelor of Communication Radio and TV, Radio and TV
Jan 2008 - Jan 2011

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